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Dungeon Settlers System Requirements

The published minimum specification for Windows and macOS, and what to make of it before Early Access.

PRE-EAGame version Pre-EALast checked 2026-08-31Official Steam store page
Windows minimum
OSWindows 10 or newer
ProcessorCore 2 Duo
Memory4 GB RAM
GraphicsIntel HD Graphics 4000, or another Shader Model 4.0 GPU
Storage2 GB available space
macOS minimum
OSmacOS 11 Big Sur
ProcessorIntel 64-bit or Apple Silicon
Memory4 GB RAM
GraphicsMetal-capable GPU
Storage2 GB available space

What the specification tells you

This is a modest minimum by 2026 standards. A Core 2 Duo with 4 GB of RAM and integrated graphics from the Intel HD 4000 era describes hardware that is well over a decade old, and the 2 GB install is small enough that storage is unlikely to be your problem.

Practically: if your machine runs current games at all, it clears this bar. The people who should check carefully are Mac users on older systems — macOS 11 Big Sur is the floor, and both Intel and Apple Silicon are supported.

No recommended specification yet

Only a minimum has been published. This page does not invent a recommended tier: a colony game’s real demand depends on how large settlements get and how much simulation runs at once, and neither is measurable until people are playing the Early Access build.

Requirements can change during Early Access

Dungeon Settlers enters Early Access on September 4, 2026 and will keep changing after that. Added content and systems tend to push requirements up rather than down, so treat the table above as the launch-day minimum rather than a permanent guarantee. If you are close to the line, check the store page again after major updates.

Where these figures come from

The official store listing. Nothing here is estimated or extrapolated — you can check the Steam page yourself, and this page will be updated if the published requirements change.