Dungeon Settlers Guides
Short guides for specific questions. Official descriptions, future plans and build-tested values are kept distinct; anything that needs an in-game check is labelled rather than guessed.
Getting Started
The game loop, release information and official roadmap.
Getting Started
Release Date & Launch Time
Dungeon Settlers is available in Early Access. Confirmed Steam availability, the announced launch time, US launch price and demo status.
Read guideGetting Started
Early Access Roadmap
Official plans for Updates 4–6 and full release, plus developer-listed launch issues and planned improvements, with source and build-test limits.
Read guideGetting Started
Is There Multiplayer?
Dungeon Settlers is single-player. What the Steam feature tags say, why larger expedition parties are not co-op, and whether multiplayer could arrive later.
Read guideGetting Started
Steam Deck Compatibility
Valve rates Dungeon Settlers Playable on Steam Deck, not Verified. The four issues Valve flagged, what the developer says about support, and whether it is a good handheld fit.
Read guideGetting Started
Beginner Guide
The core loop end to end: build a settlement, feed it, research, prepare an expedition, raid a dungeon and bring the resources home.
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Settlement
Rooms, food, farming and production back at home.
Settlement
Settlement Guide
Rooms, walls and doors, bedrooms and dining areas, farming, the forge and smelters, and how settlement output feeds your expeditions.
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Dungeon
Everything that happens once the party leaves the settlement.
Dungeon
Expedition Guide
What to settle before you leave: party composition, equipment, rations, camping supplies, random dungeon layouts, environment effects and permadeath.
Read guideDungeon
Party Guide
Rank-based expedition sizes, equipment and traits, plus recruitment growth and skill fixes announced in v0.4.29.
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Progression
Research and the unlocks that gate the rest of the game.
Progression
Research Guide
What research does in Dungeon Settlers, how unlocks gate buildings and equipment, and how to decide what to work towards next.
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