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Dungeon Settlers Guides

Short guides written to answer a specific question. Confirmed mechanics are stated plainly; anything that needs an in-game check before Early Access is labelled rather than guessed.

Getting Started

What the game is, when it launches and how a run works.

  • Getting Started

    Release Date & Launch Time

    When Dungeon Settlers enters Early Access, the exact launch time in UTC, who is behind the game and why the old demo was pulled.

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  • Getting Started

    Beginner Guide

    The core loop end to end: build a settlement, feed it, research, prepare a party of four, raid a dungeon and bring the resources home.

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Settlement

Rooms, food, farming and production back at home.

  • Settlement

    Settlement Guide

    Rooms, walls and doors, bedrooms and dining areas, farming, the forge and smelters, and how settlement output feeds your expeditions.

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Dungeon

Everything that happens once the party leaves the settlement.

  • Dungeon

    Expedition Guide

    What to settle before you leave: party composition, equipment, rations, camping supplies, random dungeon layouts, environment effects and permadeath.

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  • Dungeon

    Party Guide

    How a four-member party is put together: equipment, skill trees, traits from race, background and personality, and how to think about coverage.

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Progression

Research and the unlocks that gate the rest of the game.

  • Progression

    Research Guide

    What research does in Dungeon Settlers, how unlocks gate buildings and equipment, and how to decide what to work towards next.

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